Performance Optimization of Virtual Keyboards

نویسندگان

  • Shumin Zhai
  • Michael A. Hunter
  • Barton A. Smith
چکیده

Text entry has been a bottleneck of nontraditional computing devices. One of the promising methods is the virtual keyboard for touch screens. Correcting previous estimates on virtual keyboard efficiency in the literature, we estimated the potential performance of the existing QWERTY, FITALY, and OPTI designs of virtual keyboards to be in the neighborhood of 28, 36, and 38 words per minute (wpm), respectively. This article presents 2 quantitative design techniques to search for virtual keyboard layouts. The first technique simulated the dynamics of a keyboard with digraph springs between keys, which produced a Hooke keyboard with 41.6 wpm movement efficiency. The second technique used a Metropolis random walk algorithm guided by a “Fitts-digraph energy” objective function that quantifies the movement efficiency of a virtual keyboard. This method produced various Metropolis keyboards with different HUMAN-COMPUTER INTERACTION, 2002, Volume 17, pp. 89–XXX Copyright © 2002, Lawrence Erlbaum Associates, Inc. Shumin Zhai is a human–computer interaction researcher with an interest in inventing and analyzing interaction methods and devices based on human performance insights and experimentation; he is a Research Staff Member in the User Sciences and Experience Research Department of the IBM Almaden Research Center. Michael Hunter is a graduate student of Computer Science at Brigham Young University; he is interested in designing graphical and haptic user interfaces. Barton A. Smith is an experimental scientist with an interest in machines, people, and society; he is manager of the Human Interface Research Group at the IBM Almaden Research Center. shapes and structures with approximately 42.5 wpm movement efficiency, which was 50% higher than QWERTY and 10% higher than OPTI. With a small reduction (41.16 wpm) of movement efficiency, we introduced 2 more design objectives that produced the ATOMIK layout. One was alphabetical tuning that placed the keys with a tendency from A to Z so a novice user could more easily locate the keys. The other was word connectivity enhancement so the most frequent words were easier to find, remember, and type.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Optimised Virtual Keyboards with and without Alphabetical Ordering - A Novice User Study

Optimised virtual keyboards are potentially efficient and fast for expert users, but they are difficult and slow for novice users due to the visual search requirement. Introducing structure and order to the layout may ease the visual searching process. By means of a Metropolis algorithm with an added alphabetical bias term to the Fitts-digraph energy function previously used (Zhai, Hunter, & Sm...

متن کامل

Text Entry in Immersive Head-Mounted Display-based Virtual Reality using Standard Keyboards

We study the performance and user experience of two popular mainstream text entry devices, desktop keyboards and touchscreen keyboards, for use in Virtual Reality (VR) applications. We discuss the limitations arising from limited visual feedback, and examine the efficiency of different strategies of use. We analyze a total of 24 hours of typing data in VR from 24 participants and find that novi...

متن کامل

Building and Testing Optimized Keyboards for Specific Text Entry

OBJECTIVE We explore how to optimally design systems for information input. BACKGROUND As computers are introduced into ever more devices with new methods of inputting information, there is a need for specialized systems that are optimally designed for their particular use. METHOD The study demonstrates how to use a model of text entry times to build optimized keyboards for specific sets of...

متن کامل

How to optimize switch virtual keyboards to trade off speed and accuracy

In some circumstances, people interact with a virtual keyboard by triggering a binary switch to guide a moving cursor to target characters or items. Such switch keyboards are commonly used by patients with severely restricted motor capabilities. Typing with such systems enables patients to interact with colleagues, but it is slow and error prone. We develop a methodology that can automate an im...

متن کامل

Two-Finger Keyboard Layout Problem: An Application On Turkish Language

Smart phone and tablet usage has sharply increased for the last decade. While entering test on these devices, virtual keyboards are generally used instead of conventional hardware keyboards. In this study, a new problem which is two-finger keyboard layout problem and solution approach is presented for increasing user test entrance performance, especially on virtual keyboards. Defined two-finger...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • Human-Computer Interaction

دوره 17  شماره 

صفحات  -

تاریخ انتشار 2002